Fix The Handy’s synchronization with the notes.
Dragon GamerTV
Current behavior: When hitting a note, The Handy goes down and up and stays there until go down when hitting next note
Expected behavior: I want The Handy to go down when hit the note and up when in the middle of empty space/between note
it should Go up to 100% in the middle of the gap between notes
Then go down to 0% exactly when the next note is hit
(note)0% ------ 100% ------ 0% (note)
(mid gap/empty space)
or
0% --- 100% --- 0% (short btween note)
Instead
100% - 0% ---------------- 100%
or add invert option and fix stroke up-down-up
to
note [down/up]-empty space [up/down]-note [down/up]
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Bunfan
Merged in a post:
Add New Handy Modes + Better Synchronization with Notes (Especially Slow Sections)
Dragon GamerTV
I previously thought this was a bug, but I now understand it’s just how the current synchronization works. As a regular Handy user, I’d love to see some new options to improve the experience.
Current Behavior:
When notes are fast, The Handy feels great and responsive.
However, during slow sections, intros, or big gaps between notes, The Handy goes up and then freezes at the top until the next note hits (see ❌ example image below).
Requested Features:
Please add the following 3 new options for The Handy:
Invert Mode – Basic inversion of stroke direction (very useful for many sex toy users).
Up Between Notes – Instead of freezing at the top, go up to 100% in the middle of the gap between notes, then come down exactly when the next note hits (see ✅ YES example image).
Slow Up - Quick Down Mode (Extra Mode) – Slow rise during gaps + quick drop on note hits (see third example image).
Important: Options 2 and 3 should also work together with Invert Mode.
Visual Examples:
❌ Current behavior (flat top / freeze)
✅ Desired “Up Between Notes” pattern
Slow Up - Quick Down Mode example
I love Beat Banger so much, especially the amazing levels the community creates. Improving Handy synchronization would make this game even better and more enjoyable for everyone using The Handy.
I also have LOVENSE Solace but let's keep how it be i'm here to share how we need to improve the handy.
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Bunfan
I've reworked the overall toy synchronization in the latest build. Stroke timing now scales to the spacing between notes, so it tracks the song much more tightly, especially through faster, denser sections, and the resting behavior between notes has been improved, too.
I'm still working on options for specific toys (e.g., an invert toggle and finer control over the stroke pattern across the gaps between notes), so I'm keeping this open while I continue working on them.
GlitchTheRobot
Merged in a post:
Handy 2 missing notes and freezing up
Lumari
The Handy 2's been slow, off-beat, and missing beats entirely compared to several releases ago where it seemed to keep up with speeds pretty well. As any official or mod level progresses it gets even worse, freezing for longer. I've tried every fix I know, so im wondering if this is a known bug or if there's any other possible fixes
Bunfan
Thanks for your feedback, I'll look into it.