Keybindable Buttons
complete
L
Luster
Backslash appears written out instead of using a string with a double backslash so that it just displays \
You're also able to bind the Fn button and some of the function buttons (it let me do F1, F2, F3, F4, F7, and F12) and they all also end up with long written out names. The function buttons are only bindable for me when they are performing their functions, so I can't bind them if I'm holding the Fn key or have function lock on.
And yes, it looks ridiculous when you try to play with any of these buttons bound.
I also think shift should be allowed to use for bindings. It would be more comfortable for me, but the space bar works well enough for now.
1MP
complete
This issue will be fixed in our next update.
1MP
under review
L
Luster
TLDR: my suggestion is to fix backslash, allow shift to be binded, and automatically limit the button name to 1 or 2 characters
I noticed the function button placements are not standardized, so the specific functions that are bindable are volume toggle mute, volume down, volume up, microphone toggle mute, open screen projection menu, and open calculator.
I'm sure there are other function buttons on other keyboards that would work. However, I understand that could be way too much effort to fix without using a whitelist for allowed keys. But you can't easily do that without preventing people with keyboards in different languages from playing the game. And nobody is going to play with the function keys anyway.